Trait cgmath::prelude::Rotation2
[−]
[src]
pub trait Rotation2<S: BaseFloat>: Rotation<Point2<S>> + Into<Matrix2<S>> + Into<Basis2<S>> { fn from_angle(theta: Rad<S>) -> Self; }
A two-dimensional rotation.
Required Methods
fn from_angle(theta: Rad<S>) -> Self
Create a rotation by a given angle. Thus is a redundant case of both from_axis_angle() and from_euler() for 2D space.