Trait cgmath::prelude::Transform
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pub trait Transform<P: EuclideanSpace>: Sized {
fn one() -> Self;
fn look_at(eye: P, center: P, up: P::Diff) -> Self;
fn transform_vector(&self, vec: P::Diff) -> P::Diff;
fn transform_point(&self, point: P) -> P;
fn concat(&self, other: &Self) -> Self;
fn inverse_transform(&self) -> Option<Self>;
fn concat_self(&mut self, other: &Self) { ... }
}A trait representing an affine transformation that can be applied to points or vectors. An affine transformation is one which
Required Methods
fn one() -> Self
Create an identity transformation. That is, a transformation which does nothing.
fn look_at(eye: P, center: P, up: P::Diff) -> Self
Create a transformation that rotates a vector to look at center from
eye, using up for orientation.
fn transform_vector(&self, vec: P::Diff) -> P::Diff
Transform a vector using this transform.
fn transform_point(&self, point: P) -> P
Transform a point using this transform.
fn concat(&self, other: &Self) -> Self
Combine this transform with another, yielding a new transformation which has the effects of both.
fn inverse_transform(&self) -> Option<Self>
Create a transform that "un-does" this one.
Provided Methods
fn concat_self(&mut self, other: &Self)
Combine this transform with another, in-place.
Implementors
impl<S: BaseFloat> Transform<Point2<S>> for Matrix3<S>impl<S: BaseFloat> Transform<Point3<S>> for Matrix3<S>impl<S: BaseFloat> Transform<Point3<S>> for Matrix4<S>impl<P: EuclideanSpace, R: Rotation<P>> Transform<P> for Decomposed<P::Diff, R> where P::Scalar: BaseFloat, P::Diff: VectorSpace