Struct client::Frustum
[−]
[src]
pub struct Frustum { // some fields omitted }
pub struct Frustum { // some fields omitted }
impl Frustum
[src]fn new() -> Frustum
fn set_cam_internals(&mut self, angle: f32, ratio: f32, near: f32, far: f32)
fn set_cam_def(&mut self, pos: Point3f, look_at: Vector3f, up: Vector3f)
fn point_in_frustum(&self, p: &Point3f) -> LOCATION
fn sphere_in_frustum(&self)
fn box_in_frustum(&self, points: [&Point3f; 8]) -> LOCATION