Struct client::Frustum
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[src]
pub struct Frustum {
// some fields omitted
}pub struct Frustum {
// some fields omitted
}impl Frustum[src]fn new() -> Frustumfn set_cam_internals(&mut self, angle: f32, ratio: f32, near: f32, far: f32)fn set_cam_def(&mut self, pos: Point3f, look_at: Vector3f, up: Vector3f)fn point_in_frustum(&self, p: &Point3f) -> LOCATIONfn sphere_in_frustum(&self)fn box_in_frustum(&self, points: [&Point3f; 8]) -> LOCATION