Struct glium::texture::compressed_srgb_texture1d_array::CompressedSrgbTexture1dArrayLayer
[−]
[src]
pub struct CompressedSrgbTexture1dArrayLayer<'t>(_, _);
Represents a single layer of a CompressedSrgbTexture1dArray
.
Can be obtained by calling CompressedSrgbTexture1dArray::layer()
.
Methods
impl<'t> CompressedSrgbTexture1dArrayLayer<'t>
[src]
fn width(&self) -> u32
[−]
Returns the width of that image.
fn get_texture(&self) -> &'t CompressedSrgbTexture1dArray
[−]
Returns the corresponding texture.
fn get_layer(&self) -> u32
[−]
Returns the layer index.
fn get_mipmap_levels(&self) -> u32
[−]
Returns the number of mipmap levels of the texture.
The minimum value is 1, since there is always a main texture.
fn mipmap(&self, level: u32) -> Option<CompressedSrgbTexture1dArrayLayerMipmap<'t>>
[−]
Access a single mipmap level of this layer.
fn main_level(&self) -> CompressedSrgbTexture1dArrayLayerMipmap<'t>
[−]
Access the main mipmap level of this layer.
Trait Implementations
impl<'t> Clone for CompressedSrgbTexture1dArrayLayer<'t>
[src]
fn clone(&self) -> CompressedSrgbTexture1dArrayLayer<'t>
[−]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[−]
Performs copy-assignment from source
. Read more