Struct glium::texture::cubemap_array::CubemapArrayLayer
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pub struct CubemapArrayLayer<'t>(_, _);
Represents a single layer of a CubemapArray
.
Can be obtained by calling CubemapArray::layer()
.
Methods
impl<'t> CubemapArrayLayer<'t>
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fn width(&self) -> u32
Returns the width of that image.
fn height(&self) -> u32
Returns the height of that image.
fn dimensions(&self) -> u32
Returns the dimension of that image.
fn get_texture(&self) -> &'t CubemapArray
Returns the corresponding texture.
fn get_layer(&self) -> u32
Returns the layer index.
fn get_mipmap_levels(&self) -> u32
Returns the number of mipmap levels of the texture.
The minimum value is 1, since there is always a main texture.
fn mipmap(&self, level: u32) -> Option<CubemapArrayLayerMipmap<'t>>
Access a single mipmap level of this layer.
fn main_level(&self) -> CubemapArrayLayerMipmap<'t>
Access the main mipmap level of this layer.
Trait Implementations
impl<'t> Clone for CubemapArrayLayer<'t>
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fn clone(&self) -> CubemapArrayLayer<'t>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more