Enum glium::texture::DepthFormat
[−]
[src]
pub enum DepthFormat {
I16,
I24,
I32,
F32,
}List of formats available for depth textures.
I16, I24 and I32 are still treated as if they were floating points.
Only the internal representation is integral.
Variants
I16I24I32May not be supported by all hardware.
F32Methods
impl DepthFormat[src]
fn get_formats_list() -> Vec<DepthFormat>
Returns a list of all the possible values of this enumeration.
fn to_texture_format(self) -> TextureFormat
Turns this format into a more generic TextureFormat.
fn is_supported<C>(&self, context: &C) -> bool where C: CapabilitiesSource
Returns true if this format is supported by the backend.
Trait Implementations
impl Eq for DepthFormat[src]
impl PartialEq for DepthFormat[src]
fn eq(&self, __arg_0: &DepthFormat) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0
This method tests for !=.
impl Hash for DepthFormat[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Copy for DepthFormat[src]
impl Clone for DepthFormat[src]
fn clone(&self) -> DepthFormat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more