Enum glium::texture::UncompressedUintFormat
[−]
[src]
pub enum UncompressedUintFormat {
U8,
U16,
U32,
U8U8,
U16U16,
U32U32,
U8U8U8,
U16U16U16,
U32U32U32,
U8U8U8U8,
U16U16U16U16,
U32U32U32U32,
U10U10U10U2,
}List of uncompressed pixel formats that contain unsigned integral data.
Variants
U8U16U32U8U8U16U16U32U32U8U8U8U16U16U16May not be supported by renderbuffers.
U32U32U32May not be supported by renderbuffers.
U8U8U8U8May not be supported by renderbuffers.
U16U16U16U16U32U32U32U32U10U10U10U2Methods
impl UncompressedUintFormat[src]
fn get_formats_list() -> Vec<UncompressedUintFormat>
Returns a list of all the possible values of this enumeration.
fn to_texture_format(self) -> TextureFormat
Turns this format into a more generic TextureFormat.
fn is_supported<C>(&self, context: &C) -> bool where C: CapabilitiesSource
Returns true if this format is supported by the backend.
fn is_color_renderable<C>(&self, context: &C) -> bool where C: CapabilitiesSource
Returns true if a texture or renderbuffer with this format can be used as a framebuffer attachment.
Trait Implementations
impl Eq for UncompressedUintFormat[src]
impl PartialEq for UncompressedUintFormat[src]
fn eq(&self, __arg_0: &UncompressedUintFormat) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0
This method tests for !=.
impl Hash for UncompressedUintFormat[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Copy for UncompressedUintFormat[src]
impl Clone for UncompressedUintFormat[src]
fn clone(&self) -> UncompressedUintFormat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more